0.2.2 Patch Notes
Tower of Modula (BETA/DEMO) » Devlog
v0.2.2
- Added Warrior skill Thrash. This ensures that any character that casts Rage on themselves will have a 0 MP cost attack among their choices.
- Changed status effect Stun. It now lasts for "1-2 turns." This is a fix because of a quirk with how the turn order system works. The timer for statuses ticks down when the "round" of character turns ends. That meant, before this patch, Stuns wore off after 0 turns if the battler was inflicted with it after their turn had passed. So now basically it stuns for 1-2 turns instead of 0-1 turns.
- Increased damage of Hex, Hex All, and Crimson Hex.
- Maul and Nightmare now do slightly increased damage when their respective conditions are met
- Your party's Defense stat is now doubled when calculating incoming enemy attacks. So if your character has 1 DEF, it now takes 2 less damage from every hit. If your character has 2 DEF, it takes 4 less damage This will make a "defensive build" feel much more worthwhile and make your characters feel less frail.
Files
Tower of Modula 0.2.2.zip 111 MB
33 days ago
Get Tower of Modula (BETA/DEMO)
Tower of Modula (BETA/DEMO)
A WIP game about climbing a tower and building your party.
Status | In development |
Author | Kyle |
More posts
- 0.2.4 Patch Notes6 days ago
- 0.2.3 Patch Notes28 days ago
- baby's first "hotfix"35 days ago
- Tower of Modula 0.2.0 Patch Notes35 days ago
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